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Passive

Power Type

Mobs that match the entity condition will be passive towards the player.

Type ID: epoli:passive

Fields

Field Type Default Description
entity_condition Entity Condition The condition of the mob.

Examples

{
    "type": "epoli:passive",
    "entity_condition": {
        "type": "origins:entity_type",
        "entity_type": "minecraft:zombie"
    }
}

This example will make all zombies passive to the player.