Passive
Power Type
Mobs that match the entity condition will be passive towards the player.
Type ID: epoli:passive
Fields
Field | Type | Default | Description |
---|---|---|---|
entity_condition |
Entity Condition | The condition of the mob. |
Examples
{
"type": "epoli:passive",
"entity_condition": {
"type": "origins:entity_type",
"entity_type": "minecraft:zombie"
}
}
This example will make all zombies passive to the player.