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Damage Limit

Power Type

Makes the player unable to take more than the specified damage limit, accepts a damage condition.

Type ID: epoli:damage_limit

Fields

Field Type Default Description
limit Float The amount of damage to limit to (2 = 1 heart)
damage_condition Damage Condition Type optional If specified, the limit will only apply to that condition.

Examples

{
    "type": "epoli:damage_limit",
    "limit": 2,
    "damage_condition": {
        "type": "origins:attacker",
        "entity_condition": {
            "type": "origins:entity_type",
            "entity_type": "minecraft:zombie"
        }
    }
}

This example will limit your damage taken from a zombie to a max of 2.